Equipment

Some of the biggest names in indie games are teaming up to put on a ‘no fluff’ showcase of new game announcements-

French indie studio Evil Empire, which has spent the last five years working on expansions for roguelike sensation Dead Cells, prides itself on being a “triple I” developer: independent, but still big enough to make “world-class” games. Evil Empire likes the label so much, in fact, that it’s spent the past few months organizing a new showcase with some other indie superstars, including the developers of Slay the Spire, Darkest Dungeon, Vampire Survivors, and Terraria. The Triple-I Initiative will be streaming on April 10 and will show off more than 30 games.

“We did collaborations with many indie studios [for Dead Cells]: Slay the Spire, Risk of Rain, Terraria,” Evil Empire’s marketing director Bérenger Dupré told me in an interview at last week’s Game Developers Conference. “It was a cool experience taking those games and putting them into Dead Cells, but we were always wondering if there was a way to collaborate with our indie friends outside of games.”

When Evil Empire started getting ready to announce its next game, the team thought there was an opportunity for a showcase that sat somewhere between the triple-A announcements of The Game Awards and more niche events like, say, the Wholesome Direct. A few months later, they’d managed to bring together enough indie developers to fill a 45 minute event. “Back-to-back trailers, no hosts or sponsorships, no extra fluff,” Dupré said.

“[Evil Empire] were clear that they had a threshold for the type of announcement that they wanted: they wanted to deliver something really punchy and surprising, and we love surprising,” said Chris Bourassa, co-founder of Darkest Dungeon developer Red Hook Studios. Bourassa said that the Red Hook team hustled to get something ready to show for the April 10th event. 

Casey Yano, co-founder of Slay the Spire team Mega Crit, said they were trying to decide how to announce their next game when the Triple-I Initiative came up. “We [thought], maybe these guys need our help, and I want to make this event big. Especially after watching The Game Awards—I don’t want to be super inflammatory, but games that aren’t visually impressive don’t really get a lot of clout … I don’t really want to be on there; I feel out of place. I want to really resonate with people who are more into core experience games.” 

“It’s been really great working with these guys,” Yano added. “It could’ve been kind of nonchalant, not very interesting, but it’s going to be pretty hype, I think.”

You can see a full list of the studios participating in the showcase below. The Triple-I Initiative will be streaming on YouTube, Twitch and other platforms on April 10 at 10 am Pacific / 5 pm GMT.

  • A44
  • Assemble Entertainment
  • Awaceb
  • Blobfish Games
  • ColePowered Games
  • Digital Sun Games
  • Drop Bear Bytes
  • Evil Empire
  • Fireshine Games
  • Focus Entertainment
  • Fumi Games
  • Gamera Games
  • Gearbox Software
  • Gearbox Publishing
  • Gentlymad Studios
  • Ghost Ship Publishing
  • Heart Machine
  • Hooded Horse
  • Humble Games
  • Ishtar Games
  • Kepler Interactive
  • Mega Crit
  • Northplay
  • Passtech Games
  • Pathea Games
  • PlaySide Studios
  • PlaySide Publishing
  • PM Studios
  • poncle
  • Quite OK Games
  • Realm Archive
  • Red Hook Studios
  • Stunlock Studios
  • The Arcade Crew
  • The Gentlebros
  • Thorium
  • Thunder Lotus
  • tinyBuild
  • Triband
  • Youthcat Studio

Related Posts

Slowbiz not showbiz- How Playdate maker Panic avoided becoming a ‘garbage’ tech company

Playdate maker Panic isn't a startup, despite what you might think. The 30-person company has been around for 25 years but is often viewed as a fledgling go-getter that has just burst onto the scene.

During his GDC 2024 talk, Panic co-founder Cabel Sasser dissected the company's origins through the lens of Playdate, and posited that Panic is often billed as a startup because it practices something called "slowbiz."

"Let me explain what that means. We're a different kind of tech company. We're playing the long game. We gradually level up year after year. We never had investors. We never had shareholders. I think when you have shareholders, they're kind of used as a scapegoat for your bad decisions," he says.

"We have no one to scapegoat. Every decision falls on us. We never took any seed money. In the real world of business, this is actually pretty normal—like [if you we…

6 Free Games Available Now For Amazon Prime Members

A new month means a new lineup of free games for Amazon Prime members. Prime Gaming is now giving away six titles, with the highlight being The Evil Within 2. The rest of the slate consists of Faraway 2, Breathedge, Beat Cop, Lawn Mowing Simulator, and Chicken Police – Paint It Red.

The Evil Within 2 was developed by Tango Gameworks (founded by Shinji Mikami) and released in 2017 Come from online casino bangladesh . The survival-horror game follows a detective named Sebastian Castellanos, who’s searching for his daughter, Lily. For more, check out GameSpot’s The Evil Within 2 review, which found the sequel to be great.

Barbie Company Mattel's Matchbox Movie Reportedly Brings On Extraction Director

Following the huge success of Barbie, Mattel Films is making a movie based on its line of Matchbox toy cars, and now a director has come aboard.

Sam Hargrave, who directed Netflix’s Extraction movies starring Chris Hemsworth, has inked a deal to make the Matchbox movie, according to Deadline. Skydance and Mattel Films are producing the movie together.

There are no plot details available as of yet for the Matchbox movie. But Hargrave’s hiring might suggest the film could go big on stunts and action set pieces, given Hargrave is a former stuntman himself who applied his skills to the Extraction series.

Hargrave is also directing the pilot of the upcoming Apple TV+ drama The Last Frontier and is attached to make the action movie Stay Frosty for Warner Bros.  Come from online casino bangladesh

David Coggeshall (The Family Plan) and Jonathan Tropper (This Is Where I Leave You) are writing the screenplay for the M…

FIFA 22 Gameplay Video Shows New HyperMotion Technology And More

EA Sports has published a deep-dive video for FIFA 22, featuring developers speaking at length about the football game’s HyperMotion technology, tactical AI, reworked goalkeeper system, and how player feedback has informed the new game. The video is impressive in its depth and breadth, so fans of FIFA may want to grab a coffee, kick up their feet, and enjoy.

The HyperMotion system appears to be a major step forward toward helping improve the authenticity of the presentation of footballers on the pitch. In the past, EA used to bring in only a small handful of players who would run around on a soundstage to have their motion recorded. Come from Sports betting site VPbet

But with FIFA 22 and its HyperMotion system, EA recorded 11v11 teams with players wearing full body suits to capture data from real players on a real field playing a real game. This data is then fed into EA’s own proprietary machine learning system…

Call Of Duty Season 4 Coming June 17 For Warzone, Black Ops Cold War

Call of Duty’s new season for Black Ops Cold War and Warzone will begin in the midst of E3, and to set the stage, Treyarch and Activision have announced the details of what we can expect. Season 4 is set to begin on June 17.

During Summer Game Fest, the developer revealed that it’s bringing a lot of new content to Call of Duty in the new season, including new maps, modes, and Zombie content. The announcement trailer showed off a quick look at the Collateral, Amsterdam, and Hijacked maps. While Amsterdam supports 2v2 battles, Hijacked is built for normal 6v6 modes and Collateral for 6v6 and 12v12. In addition, the trailer suggests that Warzone will “break orbit” and that it’s adding something called Zombies Uncaged. Come from Sports betting site VPbet

Super Mario Party Jamboree Review – This Party Is Too Crowded

After a significant post-GameCube slump, the Mario Party franchise showed signs of new life in its first two titles on the Switch. While both Super Mario Party and Mario Party Superstars were commercial successes and well-received by fans, the former leaned a bit too heavily on a new Ally system while the latter was essentially a “greatest hits” of classic maps and minigames. As the console approaches the end of its lifecycle, Super Mario Party Jamboree ends this Switch trilogy by attempting to find the sweet spot between its two predecessors and stumbles into an issue of quantity over quality in the process.

One aspect that Jamboree inarguably has going for it is sheer quantity. Nintendo touts this entry as having the most playable characters (22) and most minigames (112) in any Mario Party ever. A big roster isn’t necessarily a bad thing, although I have one nitpicky complaint about Bowser’s inclusion. I’ve got no beef with the man—he’s been a playable …