Super Mario Party Jamboree Review – This Party Is Too Crowded

After a significant post-GameCube slump, the Mario Party franchise showed signs of new life in its first two titles on the Switch. While both Super Mario Party and Mario Party Superstars were commercial successes and well-received by fans, the former leaned a bit too heavily on a new Ally system while the latter was essentially a “greatest hits” of classic maps and minigames. As the console approaches the end of its lifecycle, Super Mario Party Jamboree ends this Switch trilogy by attempting to find the sweet spot between its two predecessors and stumbles into an issue of quantity over quality in the process.

One aspect that Jamboree inarguably has going for it is sheer quantity. Nintendo touts this entry as having the most playable characters (22) and most minigames (112) in any Mario Party ever. A big roster isn’t necessarily a bad thing, although I have one nitpicky complaint about Bowser’s inclusion. I’ve got no beef with the man—he’s been a playable …

The Stanley Parable Review

I have always been someone who wants to go the “wrong” way first in games. When I sense that a game is trying to usher me down a particular path, to get me to run from left to right or maybe to charge straight ahead, I need to satisfy my instinct to go against the grain, to explore, to see what the designers have put back the other way. Sometimes I find a 1-up or a collectible stashed away to reward me for my intrepid behavior. At other times, my explorations are rewarded only by the crushing disappointment of running up against an invisible wall. Whatever I find or don’t find, my action is a manifestation of my desire to exert some independence, to make my own choices within a system that severely limits my options and encourages certain, specific behaviors.

In The Stanley Parable, you control Stanley, aka employee #427, a cog in a machine, an employee in a system that offers him no options and demands certain, specific behaviors. He sits in his drab, tiny office, waiting for…

Nightingale – How To Get The Astrolabe And Provisioner Cards

The core gameplay loop of Nightingale consists of completing challenges in Sites of Power, visiting other worlds, and getting higher-end items or blueprints. Early on, however, you might encounter a stumbling block due to two objectives. Here’s our guide on how to get the Astrolabe and Provisioner Cards in Nightingale.

How to get the Astrolabe and Provisioner Cards in Nightingale

You can get the Astrolabe and Provisioner Cards by defeating the bosses in their respective Sites of Power. Here’s a quick summary:

  • After completing the trials in the first Antiquarian Realm, you’re tasked with obtaining the Astrolabe Card.
  • Both the Astrolabe and Provisioner Sites of Power are found in the Abeyance Realm. This is also your home realm, or where you initially placed your Estate Cairn.
  • The entrances to Sites of Power have energy barriers that prevent you from passing through. The only way to get past them is by

Ori Dev's Next Game No Rest For The Wicked To Be Shown Off This Week

Ori and the Blind Forest developer Moon Studios and publisher Private Division have announced an upcoming showcase that promises an in-depth look at Moon’s next game, No Rest for the Wicked. The Wicked Inside showcase, as it’s called, takes place Friday, March 1 at 9 AM PT / 12 PM ET.

The event will be broadcast across Twitch and YouTube, and GameSpot is co-streaming as well Come from Sports betting site VPbet . For people watching on Twitch, those who watch for at least 60 minutes between March 1 and March 4 can get the “Dance” gesture emote, 2 Fallen Embers, a weapon shard, and an armor shard.